How to Write a Drumline Cadence

A cadence is a piece of music played by a drumline.  It is usually used functionally as a way to keep time for the band as they are marching from point A to B, either during a parade or other live performance.  Cadences are usually written to be fun to perform and fun to listen to.  They often borrow rhythmic ideas from popular styles of music such as Afro-Cuban, Pop, R&B, and more.  Sometimes, cadences are arrangements of a particular song, while others are original compositions.  By reading this guide, you will hopefully get some ideas to inspire your next drumline cadence!

Practical Considerations

Think through these things before getting started.  (Photo credit: James Scott)

Think through these things before getting started. (Photo credit: James Scott)

Begin with some practical considerations.  Will this cadence be performed during parades and/or while the drumline is moving?  If so, consider keeping it within a comfortable walking tempo of around 108-124bpm.  If not, you have much more flexibility when it comes to tempo. 

Next, consider who will be performing this music.  Is it for mostly beginners, very advanced performers, or somewhere in between?  What skills does your target audience have in terms of rudiments, pulse control, and metric modulation abilities?  Do you have any specific skills or rudiments you wish to focus on more heavily?

Notation

Capture your musical ideas by writing them down.  (Photo credit: Weston MacKinnon)

Capture your musical ideas by writing them down. (Photo credit: Weston MacKinnon)

Now it’s time to determine how you will notate the music.  Will you write it by hand?  If so, find some staff paper and a pencil.  Will you use computer software?  Sibelius, Finale, and MuseScore are some great options that each come with a learning curve.  For someone just starting out, MuseScore may be the best in terms of cost (free) and ease of use. Learning how to notate music can be challenging at first, but it is worth it because it unlocks your creativity and allows you to express yourself musically.

Consider Restrictions

Restrictions can inspire creativity.  (Photo Credit: Utsman Media)

Restrictions can inspire creativity. (Photo Credit: Utsman Media)

Sometimes I find that I am the most creative when I have some type of restriction placed on my compositional process.  Maybe it’s a self-imposed challenge, such as: “I am going to write an exercise using only paradiddles and double paradiddles.”  Maybe it’s something as simple as a deadline beyond my control (“I have to finish the piece by tomorrow night so I can hand it out to the students on Monday”).  Giving yourself a deadline or some type of restriction can serve to focus your attention and get creativity to flow.  It’s up to you to decide if that makes sense for your current project.

Coming Up with Ideas

Make yourself available for inspiration.  (Photo credit: Patrick Tomasso)

Make yourself available for inspiration. (Photo credit: Patrick Tomasso)

Sometimes an idea for a piece of music jumps out at you.  This can happen at any time, so it’s best to keep a recording device with you.  Luckily, most mobile devices have some type of voice recorder.  This allows you to tap or sing the rhythmic idea into the recording to be notated later.  Some of the best composers in the world use this method to keep track of new ideas. 

Other times, you may need to look for an idea.  This might mean listening to some of your favorite music.  It might also mean listening to musical genres that you have never listened to before.  Rhythm is everywhere.  I recommend not listening to a bunch of other drumline cadences for inspiration.  Instead, try to capture musical ideas from other genres and bring them to life in a new and unique way in the drumline idiom!

Notating Your Ideas

Capture your musical ideas by writing them down.  (Photo Credit: Philipp Katzenberger)

Capture your musical ideas by writing them down. (Photo Credit: Philipp Katzenberger)

Once you have a few musical ideas, it’s time to write them out.  Most cadences are written out in three or four staves, with the top line being for snares, the next for tenors, then followed by bass drums, and finally cymbals.  With your staves lined up, begin recording your ideas on the page.  Try moving the rhythm from one voice to another (example: maybe you have an idea for a snare part… try repeating that idea in the tenor part).  I like to put an idea down, then leave a bunch of blank measures before jotting down another idea.  This gives me room to expand upon the idea, leave it and work on something else, and then come back to it later.  The benefit of using computer software for this task is that you can easily cut and paste ideas around the score.  A pair of scissors and tape could accomplish the same task with handwritten music.

Developing Your Ideas

Your ideas need to be shaped and refined.  (Photo credit: Alice Dietrich)

Your ideas need to be shaped and refined. (Photo credit: Alice Dietrich)

So now your score has a bunch of ideas that don’t necessarily connect to each other in any meaningful way.  If you like all of the ideas, then it’s time to find what does connect those ideas musically, and develop more similar content to bridge the gaps.  This could be as simple as writing a 2-4 bar transition between two unrelated ideas, with the transitional material borrowing concepts from each idea.  Or maybe your 2-4 bar transitional idea evolves into a new idea of its own and becomes a 16-bar phrase.  Don’t be afraid to let your musical ideas grow where they want to.

If you have a good idea for one instrument, but not much going on in the other three parts, here are some ideas to help fill out your score:

·        Consider making it a solo for that instrument, and just fill in some sparse accompaniment parts.

·        Try copying the rhythm note-for-note into another instrument.  For example, a tenor part that is in unison with the snare part rhythmically, but adds “rounds” (playing on different drums).

·        Create counterpoint.  Example: a snare part that moves from eighth notes to 16th notes could be paired with a tenor part that moves from 16th notes to eighth notes.

·        When in doubt, introduce syncopation.  For example: a snare part playing straight 16th notes would fit nicely overtop a dotted eighth and 16th note pattern in the bottom bass drum.

·        Use repetition to reinforce your musical ideas.  That being said, avoid repeating something too many times without introducing new material.  Too many repetitions can get stale.

Continue developing your ideas until you reach a point where the cadence has a form.  Musical forms that we learned about in theory class (AB, ABA, ABACA, etc.) can serve as a guide to give you structure.  Some composers decide on this structure before finding and developing their musical ideas, so perhaps that is something you want to do as well. 

Cleaning Up the Score

Make your parts and score look professional.  (Photo credit: The Creative Exchange)

Make your parts and score look professional. (Photo credit: The Creative Exchange)

Now that you have created a solid draft of the piece, it’s time to clean it up.  Think about each phrase from the performer’s perspective: if you were reading that part for the first time, how would you play it?  Include sticking (“R” and “L”) under each note for snares, tenors, and bass drum unisons.  Your performers may want to change a few stickings later, but at least you have given them a starting point. 

The most important thing to do when cleaning up your score is to play your parts.  It’s easy to sit behind a computer, listen to a virtual drumline play the music, and think “wow, that sounds great, I did a great job!”  However, that’s not real life.  If possible, get on actual drums and try your parts out.  Yes, that means learning each individual split part for your bassline music (or at least sight reading it).  You will be amazed at how many little changes you will want to make after actually playing through your parts.  Do not skip this step!

Finally, make your score look good.  That means the parts are readable, there are clear dynamic instructions for every instrument throughout, typos and errors have been found and fixed, and there should really be no questions for someone sight reading your music.  Make your intent as a composer as clear as possible!

Getting Feedback

Feedback is how we grow. (Photo credit: LinkedIn)

Feedback is how we grow. (Photo credit: LinkedIn)

Now it’s time to have a few trusted musician friends check out your score.  If you are a snare drummer with little to no tenor/bass/cymbal experience, you should definitely have specialists on each of those instruments check out your parts.  What you may think is easily playable might actually be awkward to play, even after you’ve play-tested it!  A specialist can recommend ideas that might make the part ten times easier for the performer with generally the same musical outcome.  You can preserve your creative ideas while also making the parts more playable, which goes a long way for having your performers actually enjoy playing the music you’ve created.  Feedback is a big deal for the development of your piece, but an even bigger deal for your development as a composer and a musician.

Once you have some valuable feedback, make the edits, clean up your parts and score even more, listen critically a bunch more times, sleep on it, and then print it!  Congratulations!  That’s it.  Now enjoy performing your piece!

 

If this guide has been useful to you, or you have questions or ideas to share, leave a comment or feel free to reach out.  While you’re here, please consider purchasing some sheet music from the store. Thanks for reading!

The Difference Between a Marimba, Xylophone, Vibraphone, and Glockenspiel

Percussionists are responsible for playing so many different instruments. A basic understanding of the differences between them is crucial. Keyboard percussion consists of chromatic, melodic instruments with bars arranged in the same layout as a piano. By reading this guide, you will be able to identify each of the main keyboard percussion instruments and the differences between them.

Marimba

This is a five-octave marimba.  Notice the wide, wooden bars (brown rectangles on top) and the big resonators (black tubes on bottom).

This is a five-octave marimba. Notice the wide, wooden bars (brown rectangles on top) and the big resonators (black tubes on bottom).

The most distinguishing features of a marimba are it’s wide, wooden bars and it’s big resonators. The bars are usually struck with yarn or corded mallets with a rubber core. A good rule of thumb when selecting marimba mallets is to make sure that the material of the mallet is softer than the wooden bars themselves. One wrong strike with a hard mallet can mean a broken bar that will need to be replaced.

Marimbas come in a variety of sizes. The one pictured above is five octaves (C2 to C7). Most college percussion studios have at least one five-octave marimba, as lots of marimba literature is composed for five-octaves. High school programs generally have 4.3 octave marimbas (A2-C7), which covers most music written for band and orchestra. Marimbas come in other sizes as well.

Xylophone

A 3.5 octave xylophone.  Notice the bars are thinner than a marimba, and the resonators are smaller.

A 3.5 octave xylophone. Notice the bars are thinner than a marimba, and the resonators are smaller.

A xylophone is similar to a marimba in that it also has wooden bars. The primary difference would be that a xylophone is smaller in terms of range, bar width, and resonator size. This results in a higher pitched instrument with less resonance (in other words, the bars don’t ring as long after being struck). Xylophones are generally played with harder mallets than would be used on a marimba, but still soft enough as to not damage the wood.

It is worth noting that both marimbas and xylophones can be built with real wooden bars or with synthetic bars. Synthetic bars (as seen in this xylophone picture) approximate the same sound as the real thing, but are less expensive, more durable, and arguably more sustainable.

Vibraphone

A three-octave vibraphone.  Notice the metal bars and sustain pedal.

A three-octave vibraphone. Notice the metal bars and sustain pedal.

The first difference you will notice that distinguishes a vibraphone is the metal bars. The next thing you might notice would be the sustain pedal at the bottom of the instrument. This pedal, when depressed, allows all of the bars to ring. When the pedal is up, a felt pad presses against the bars from underneath, dampening the sound.

Vibraphones are characterized by their metallic, mellow sound. While marimbas are often played with yarn-wrapped mallets, vibraphonists often use cord-wrapped mallets. However, experimenting with either material on either instrument is encouraged, as long as the player is careful not to damage the equipment with mallets that are too hard.

One of the main new responsibilities for beginning vibraphonists to consider is note duration. Marimba and xylophone players (usually) only need to think about the initiation of their notes. Vibraphonists must also consider which notes they want to ring, which notes should be staccato (short), and everything in between. Phrasing as developed by your pedaling can make or break your sound on a vibraphone.

Glockenspiel (Bells)

A 2.8 octave glockenspiel.  Notice the metal bars and the smaller size.

A 2.8 octave glockenspiel. Notice the metal bars and the smaller size.

The last of the keyboard percussion instruments we will discuss is the glockenspiel. As you can see, the metal bars are similar to the vibraphone. The main difference is that the glockenspiel is in a much higher range than the vibraphone (in this case, F5-D8). Most glockenspiels do not have a sustain pedal, but some do.

It is worth noting that the glockenspiel sounds two octaves higher than written. In other words, if you see a C4 on the page, you will hear C6 when striking the instrument.

Many percussionists start out on a glockenspiel. The skills you learn as a beginner definitely translate to the other keyboard instruments. Spending time playing each instrument is really the best way to get to know how they operate and what makes each one unique.

Thanks for reading this guide! If you have questions or other knowledge to share with readers, please leave a comment below or reach out. Finally, while your here, check out some sheet music in the store!

How to Meet Your Goals

To begin answering this question, consider the following three objectives:

DEFINE YOUR GOAL

“A goal properly set is halfway reached.” —Zig Ziglar

A goal properly set is halfway reached.” —Zig Ziglar

What are you trying to accomplish? Maybe you are trying to learn a new piece, or perhaps you are trying to learn a new technique. A goal such as “just getting better” is not specific enough. Figure out what exactly your goal is, and then you can move on to the next step. Defining your goal might be very simple, or it might take some time. It’s OK to have more than one goal, but it is best if you can narrow those goals down to specific, achievable benchmarks that can be defined. Once you have your goal clearly defined, move on to the next step.


MAKE A PLAN

“Our goals can only be reached through a vehicle of a plan, in which we must fervently believe, and upon which we must vigorously act. There is no other route to success.” —Pablo Picasso

“Our goals can only be reached through a vehicle of a plan, in which we must fervently believe, and upon which we must vigorously act. There is no other route to success.” —Pablo Picasso

“Backwards Planning” is the best way to create an effective plan with the end goal in mind. For example, if you are trying to learn a piece to perform at a recital, start with the recital date. Determine other target dates to use as checkpoints along the way. Here is an example:

  • April 15 - Recital

  • April 1 - Perform for small group of friends/family

  • March 15 - Record yourself playing the entire piece

  • March 1 - Entire piece learned (at tempo)

  • February 15 - Entire piece learned (75% tempo)

  • February 1 - Second half of piece learned (50% tempo)

  • January 15 - First half of piece learned (50% tempo)

  • January 1 - Start

Notice how this plan is in reverse chronological order, meaning that we are keeping the end goal in mind as we create each checkpoint. This creates a sense of urgency (but not panic) all the way back in January 1, and more importantly, it provides focus along the way. Depending on the individual, a more specific plan may be called for. For our example above, maybe each day has a specific number of measures to learn. Here is a detailed breakdown for a piece that is 90-100 measures:

  • January 15 - First half of piece learned (50% tempo)

  • January 12 - Measures 30-40 learned (50% tempo)

  • January 9 - measures 20-30 learned (50% tempo)

  • January 6 - Measures 10-20 learned (50% tempo)

  • January 3 - Measures 1-10 learned (50% tempo)

  • January 1 - Start

Here, the “mini goal” (in this case, on January 15) is at the top of the list, and everything that follows is divided up to support that main goal. Taking the time to properly plan can keep you honest and on track towards meeting your end goal!


JUST DO IT

“The most dangerous distractions are the ones you love, but that don’t love you back.” — Warren Buffet

“The most dangerous distractions are the ones you love, but that don’t love you back.” — Warren Buffet

You’ve set your goal and made your plan. Now it’s time to just get it done. Get to work!

Stuff happens. Distractions get in the way. If you fall behind, you might get discouraged. Just remember that your plan has allowed for some flexibility, and while (in our example) the recital date might be non-negotiable, the other dates leading up to it are adjustable. In other words, if you fall behind in the beginning of February, you can catch up in the next two weeks. Stay after it.

Just remember that this can be the most challenging part. For some people, having a plan and sticking to it comes naturally. Others just don’t function that way. Regardless of who you are, it is worth setting goals, making plans, and working to accomplish them. Don’t get discouraged if things don’t go perfectly all the time; remember that every failure is a chance to learn and grow. Stay motivated, do your best to stay on track, and you will accomplish everything you set out to achieve.

How to Play More Musically

Teachers and instructors often tell their students to play “more musically,” but they do not always explain what that means exactly. Here are some concepts to focus on that can shed some light on this issue.


TONE

What does your instrument really sound like?

What does your instrument really sound like?

Tone is one of the most important aspects of music-making, and it refers to the quality of your sound. No matter what instrument you are playing, you can think of examples where someone playing it just sounded “bad.” Maybe they played all of the correct notes, and even used shaping and dynamics… but the experience of listening to them play was just not enjoyable.

We use lots of words to describe tone: warm, dry, rich, thin, full, big, dark, and bright to name a few. In general, we should endeavor as musicians to create rich, full, dark, and warm sounds as a default. There are definitely times where some other keywords might come into play, but these four terms are a great starting point for most playing.

Now the question is, how do we achieve rich, full, dark, and warm sounds? To play with good tone, you need to study the mechanics of your instrument. For percussionists, this means you need to understand how your arms, wrists, and fingers are working together to control the sticks/mallets and produce sound. Eliminating tension is the number one way to improve tone, whether in the field of percussion or beyond. Train yourself to stop squeezing the sticks! Another focal point should be to move as naturally and organically as possible. This just means to try to replicate hand and arm motions that are natural to how you move outside of music. Examples of this include playing rebounded strokes similar to how you would dribble a basketball, or rotating your single independent strokes like how you would turn a doorknob. Making these connections to your life outside of music leads to more relaxation and less tension, which produces better tone.

A discussion of tone would be incomplete without addressing the area of tuning as well. This topic could be expanded into an entirely separate post, so for now we will just say: tune your instrument to itself, to the room/venue, and to your own ears. Listen to the sounds your instrument produces, and adjust the tuning as necessary to fit your ideal concept of tone. When in doubt, listen to other respected musicians and steal their tuning ideas shamelessly. As you start to find your own sound, you will realize it is a mashup of all of the sounds your mentors and heroes have produced, but it will be unique because of how your individual experiences also shape the sound.


PHRASING

How lyrically can you play?

How lyrically can you play?

Musical phrasing refers to the direction you take your musical line. Think of a melody like a road, where the sheet music tells you which notes to play (or where the road takes you), but it does nothing to describe the scenery along the way. That is where your musical phrasing and interpretation comes in. You get to be the tour guide for your audience, highlighting certain aspects of the musical journey, while understating other areas when appropriate.

It is possible to “overdo it” with phrasing. As with tone, it is best to emulate nature whenever possible. For example, instead of quick crescendos and diminuendos that follow the shape of a musical line up and down dramatically, perhaps the music calls for something more subtle, with a longer crescendo that ends with a subtle tapering of the dynamic. Try to take yourself out of the equation when possible, and listen to what might suit the musical line best.

One of the best ways to figure out phrasing is to make some decisions, try some ideas out, and then record yourself playing. Listen with an open mind, and remain unattached to your previous decisions. By taking the time to just listen (as opposed to when you are playing AND listening simultaneously), you will hear the music differently, and be able to make sound judgments as an audience would. Try not to be too hard on yourself, and to remember that music-making is a journey. As long as you can feel the direction of that journey, there is a good chance your audience will feel something, too.


ACCURACY

“Accuracy is the twin brother of honesty; inaccuracy, of dishonesty.” - Nathaniel Hawthorne, American Novelist

“Accuracy is the twin brother of honesty; inaccuracy, of dishonesty.” - Nathaniel Hawthorne, American Novelist

A musician that plays with beautiful tone and nuanced phrasing would still be incomplete without devoting significant attention to musical accuracy. Correct rhythm, tempo, pitch, intonation, and articulation are all good places to start. Additionally, while certain liberties can be taken with regard to dynamics, the performer should first plan to emulate the dynamic instructions given in the music, and then make modifications as appropriate.

Developing accuracy starts with slow, deliberate, metronome-based practice. Starting at half-tempo is good, but starting even slower can be useful at times. Use of the metronome and precise placement of each note in time will create an internal foundation of timeliness and rhythm/tempo accuracy. Gradually increasing the tempo on the metronome can take minutes in some instances, or can take days or weeks of practice depending on the complexity of the piece and the experience level of the performer. Patience is key here. Rushing this process leads to missed notes, inaccurate rhythms, and inconsistent tempo. True mastery is first achieved at a slow tempo, and then by taking the time to gradually increase to performance tempo while maintaining all areas of musical accuracy. Again, this process cannot be rushed, so schedule your time appropriately, stay organized, and remain patient. The results are worth the effort!


In summary, musicality really comes down to tone, phrasing, and accuracy. These concepts can be debated and dissected further, but this is undoubtedly a good place to start. I hope this information is useful to you. Please leave a comment if you have any suggestions about what else it takes to play more musically!

How to Read Drumline Music

In a drumline, the style of music notation is unique to each percussion composer and arranger. Before using this guide, the reader should have a basic understanding of how to read time signatures and rhythms. Some specific techniques used for drumline notation are listed below.

Some sample drumline music.  In most cases, as shown here, the top line is for snares, middle line is for tenors, and bottom line is for bass drum.  Cymbals are not included in this guide, but that line would typically be located below the bass drum…

Some sample drumline music. In most cases, as shown here, the top line is for snares, middle line is for tenors, and bottom line is for bass drum. Cymbals are not included in this guide, but that line would typically be located below the bass drum line.

STICKINGS

Drumline is a precision activity, and that means the players need to all use the same stickings. A good drumline arranger will always include stickings for snares, tenors, and bass drum unisons. Here is a description of the letters used:

  • “R” - play with your right hand

  • “L” - play with your left hand

  • “B” - play with both hands

Some arrangers will capitalize accented/loud notes and use lowercase for taps/quiet notes. This helps the reader see the dynamics through the sticking and can aid in learning new music more quickly and accurately.

Stickings (red boxes) are used to tell the performer which hand to play each note with.  Notice that bass drum “splits” do not need stickings, as basslines tend to do what they want anyways.

Stickings (red boxes) are used to tell the performer which hand to play each note with. Notice that bass drum “splits” do not need stickings, as basslines tend to do what they want anyways.

DYNAMICS

As in all music, dynamics are used to express the volume that notes should be played. There is nothing too different from traditional music notation in this regard, but it is worth noting that some arrangers will indicate stick heights instead of dynamics. A stick height is a measurement of how far the stick is from the drumhead when you strike it. Greater height with equal force translates to more volume. Here is a height system that is generally used:

  • pianissimo (pp) - one inch stick height

  • piano (p) - three inch stick height

  • mezzo-piano (mp) - six inch stick height

  • mezzo-forte (mf) - nine inch stick height

  • forte (f) - twelve inch stick height

  • fortissimo (ff) - fifteen inch stick height

Dynamics (green boxes) are used to indicate volume.  “Hairpins” indicate gradual crescendo (increase volume) or diminuendo (decrease volume).

Dynamics (green boxes) are used to indicate volume. “Hairpins” indicate gradual crescendo (increase volume) or diminuendo (decrease volume).

ACCENTS

In drumline notation, accents are crucial to creating interesting textures and musical phrases. Generally, an accent will indicate to play at the specified dynamic, while unaccented notes will usually be performed at a “piano” (p) dynamic. For example: the third measure of this example for the snare drums is a long triplet roll at “forte.” Because only the first note of the measure is accented, only that note is actually “forte,” and the rest of the roll would be played at “piano.”

This concept can be a little confusing at first. One idea that might help would be to remember that most notes in drumline music are piano, and we refer to them as “taps.” Let your accents reflect the written dyanmics, and let everything else (generally) be “piano.”

Accents (green boxes) are used to show which notes are louder.  Tenuto markings (red boxes) are used to reflect “half-accents,” or notes that are slightly louder than taps, but not quite full accents.  Marcato accents (blue boxes) are commonly used …

Accents (green boxes) are used to show which notes are louder. Tenuto markings (red boxes) are used to reflect “half-accents,” or notes that are slightly louder than taps, but not quite full accents. Marcato accents (blue boxes) are commonly used with rim shots just to help reinforce to the reader that “hey, this note is a rimshot.” Rim shots are where you hit the drum and rim at the same time, creating a loud pop. These should generally be executed with the same motion as a normal accent, just with the addition of “pulling back to catch some rim.”

ROLLS

Open rolls and buzz rolls are distinguished by slashes on the stem of the note.

  • Open rolls, also know as double stroke rolls, are indicated with a single slash. This slash means two notes should be performed per every one written note.

  • Buzz rolls, also know as multiple bounce rolls or press rolls, are indicated with a “Z” slash through the note. This means that multiple notes per hand should be performed per every one written note.

Sometimes longer note durations will be given without sticking. It would then be up to the performers to agree upon a “hand speed” (how many motions per roll they will perform). In my drumline compositions, I try to always indicate the hand speed to ease the burden on the performers. However, both methods are commonly used.

Buzz rolls (red boxes) are indicated with “Z” slashes, while open rolls (green boxes) are indicated with a single slash.

Buzz rolls (red boxes) are indicated with “Z” slashes, while open rolls (green boxes) are indicated with a single slash.


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BASS DRUM SPECIFICS

Playing in a marching bass drum line is a truly unique experience. Performers represent one part of a whole, with much of their music being played solo, as they are the only one on their particular drum, and a “dropped” (missed) note means disaster for the overall drumline sound.

  • Unisons - located on the middle line, usually with larger noteheads, are used when all bass drummers hit the drum at the same time.

  • Splits - located on any of the various spaces, are used when just one or a few players should hit the drum.

  • Rim clicks - if unison (usually), these are notated on the middle line with an “X” notehead. This is when players tap the rim (or hopefully rim guard) of the drum.

  • Rim shots - used less frequently on bass drum, these are usually shown with an “X” notehead on a split line with a marcato accent or something similar to distinguish from a rim click. (Rim shots not shown in the image below, but you can see what they might look like in the snare/tenor parts).

Unison notes (blue boxes) are for all players.  Split notes (red box) are for individual players, with the smallest drum being the highest pitch, and the largest drum being the lowest.  Rim clicks (yellow boxes) are for all players if shown on the c…

Unison notes (blue boxes) are for all players. Split notes (red box) are for individual players, with the smallest drum being the highest pitch, and the largest drum being the lowest. Rim clicks (yellow boxes) are for all players if shown on the center line, as seen in this example.

FLAMS

Grace notes are used to indicate “flams,” which are an essential rudiment that all drummers should be well aware of! The sticking on the flam refers to the primary (loud) note.

Flams (orange boxes) are used to add texture and complexity to percussion music.

Flams (orange boxes) are used to add texture and complexity to percussion music.

TENOR SPECIFICS

There are a wide variety of notation systems used for marching tenors. The best way to learn about the notation is to get a set of tenors and start learning lots of music from lots of different composers!

  • Most sets of tenors have at least four drums. These notes are indicated in the spaces within the staff, with the largest drum being on the lowest space, and the smallest drum being on the highest space.

  • Some sets of tenors have “shot drums,” also know as “spock drums.” These are very small drums, and a set of tenors will have either zero, one, or two of these. They are indicated by using the space and line directly above the staff, as seen in measure three of the image below.

  • One common technique indicated in tenor notation is “crossovers,” where one hand “crosses over” the other to reach a distant drum. This visual technique is flashy and fun for performers of all skill levels.

Crossovers (red box), in this case mean to cross the right hand over the left.  Also notice that flams are sometimes split between drums (measure three).

Crossovers (red box), in this case mean to cross the right hand over the left. Also notice that flams are sometimes split between drums (measure three).

SUMMARY

As thanks for reading this guide, you can use promo code DRUMLINE to receive 15% off any music purchases in the store. Solos, ensembles, cadences, technique books… it’s all there. Check it out!

Hopefully this answered a lot of your questions about reading drumline music. Remember, every arranger and composer uses slightly different techniques and styles. Post your questions below, or contact me with your drumline music questions and I will get back to you soon!

How to Hold Drum Sticks (Matched Grip)

Begin with nothing in your hands. Look and your palm and imagine a line diagonally down the middle, from the base of your index finger across your palm to the opposite corner (see image 1).

The line is approximately where your drum stick will go.

The line is approximately where your drum stick will go.

Place a drum stick in your palm along that line. Wrap all five fingers around the stick, with the pads (fingerprints) of each finger touching the stick. The thumb and index finger should be about 1/3 of the way from the back of the stick.

A small gap between index and middle finger is good!

A small gap between index and middle finger is good!

Turn your hand over so the palm is facing downward. Pay attention to how each of your fingers is connected to the drumstick. Try squeezing with the index finger and thumb, then with just the middle finger and thumb, and finally with just the pinky and ring fingers. Now release all of that pressure, holding the stick just enough to keep it snug to your palm without any squeezing whatsoever.

The “Diamond-Shaped” Hand (correct)

The “Diamond-Shaped” Hand (correct)

Notice how your hand makes a “diamond shape.” This is ideal because it approximates how your hand rests naturally when it is down at your side. Compare this to a “squared shape” hand you make when you clench a fist. The square is bad because it introduces unnecessary tension into the grip. Tension leads to diminished sound quality, less range of motion, and increased chance of injury. Use the diamond shape to promote good tone, full range of motion, and relaxation with less chance of injury.

The “Square-Shaped” Hand (incorrect)

The “Square-Shaped” Hand (incorrect)

Repeat the process in your other hand… and that’s it! Congratulations! You have now developed a solid foundation for matched grip that you can utilize in nearly all forms of drumming and 2-mallet keyboard playing. Enjoy!

Sticks used in this video: Innovative Percussion FS-TR Tom Rarick